Assess enemy wave compositions, calculate cumulative HP, and identify loadout blindspots for hidden and air detection.
Select a game mode and wave to see threat analysis.
| Enemy Type | Health (HP) | Threat Level | Detection Required |
|---|---|---|---|
| Small Toilet | 3 | Negligible | None |
| Resistant Toilet | 50 | Low | None |
| Police Toilet | 80 | Low | None |
| Headphones Toilet | 250 | Low-Mid | None |
| Large Toilet | 500 | Mid | None |
| Flying Toilet | 150 | Mid | Air |
| Large Headphones Toilet | 2,500 | High | None |
| Strider Toilet | 1,500 | High | Hidden |
| Malformed Strider (Small) | 9,000 | Critical | Hidden |
| Giant Toilet | 23,500 | Critical | None |
| Malformed Strider (Big) | 79,500 | Extreme | Hidden |
| Gman Toilet | 356,000 | Extreme | Hidden |
| THE CREATOR | 50,000,000,000 | Apex | Hidden + Air |